
Cannot be blanked, can be played during any Pre-match phase, and does not take up a Pre-match slot in your Ring. Your opponent's 'Your Town' and non-Superstar-specific Manager are blank; at the end of the Pre-match phase, he may put 4 cards from hand on the bottom of his Arsenal; if he does, put this card into your Ringside. When this card is in your Ring or Ringside, you may remove it from the game to reverse any non-Superstar-specific maneuver.

At the end of the Pre-Match phase, you may choose 1 card in your opponent's Ring area. When this card is in your Ring area, that card is considered to have blank text and once during each of your turns you may search your Arsenal for 1 card with the word "Sharmell" in the title, reveal it to your opponent, put it into your hand, and shuffle your Arsenal.

When your opponent successfully plays a Face card, draw up to 1 card. ACE: During your turn when this card is in your Ring, you may put this card into your Ringside and then shuffle any number of reversals with 'manager' in the title from your Ring and/or Ringside into your Arsenal. During your turn when this card is in your Ringside, you may remove this card from the game to shuffle 2 reversals with 'manager' in the title from your Ring and/or Ringside into your Arsenal.

When your opponent successfully plays a maneuver card, draw up to 1 card. ACE: During your turn, you may remove this card from the game and then shuffle 5 cards from your Ringside into your Arsenal and draw cards equal to the number of maneuvers in your Ring.

The maximum number of Pre-match cards you may have in your Ring area is reduced by 1. When this card is in your Ring area, you may put this card into your Ringside pile to reverse any non-unique maneuver and end your opponent's turn. When this card is in your Ringside pile, during your turn you may discard 4 cards and then put this card into your Ring area. When the card titled Stevie Interferes is in your Ring area, discard 1 card instead.

Cannot be blanked, and your opponent cannot prevent you from playing this card. When your maneuver is unsuccessfully played or he moves it from your Ring or Ringside, you may put it under this card instead. During the Pre-match Phase or once during any turn, after any player Promos, you may put 1 card from your Ringside under this card. Once during each of your turns, you may play 1 card from under this card as if from hand.

Your The Hurri-friends Armory card is now a Pre-match Event and is Active instead of Universally Active. When you successfully play a Stacy Keibler card, put up to 1 card from your Ringside on the bottom of your Arsenal. Your Starting Hand Size is +5.

Your opponent cannot prevent you from playing this card. Your Rusev-specific cards cannot be blanked and do not take up Pre-match slots in your Ring. When you would discard cards to his effects before your first turn of the game, you may instead overturn the same number of cards. When he would draw more than 1 card for his non-Superstar-specific card effects, he draws 1 less card.

When this card is in your Ring area, once during each of your turns you may remove 1 card in your hand and the top card of your Arsenal from the game and then put 1 non-unique Pre-match Event or 1 non-unique Pre-match Object from your Ringside pile into your Ring area and end your turn. When your opponent moves this card from your Ring area, put up to 3 of your cards that have been removed from the game into your hand.

When packing this card, your Backed by SmackDown! GM Vickie Guerrero is now Superstar-specific; when this card is in your Ring and you do not have a Corner in your Ring, ignore the 'non-Superstar-specific' text on your Backed by SmackDown! GM Vickie Guerrero. At the end of the Pre-match phase, you may search for 1 non-Unique maneuver, reveal it, put it in your hand, and shuffle. Your maneuvers are -2F for each card with µinterfere' in the title in your Ring.