
When you are the Undisputed Era, you have no other Superstar cards revealed, and your opponent has 5+ greater Fortitude, you may reveal 1 Superstar before your Draw Segment. When you have 4- cards in hand, your reversals played from hand are considered 2 reversals. When your opponent has 4+ greater cards in hand, ignore 'completely' on his non-Superstar specific reversals played from hand.

Cannot be packed by The Heat Seekers, and cannot be moved from your Arsenal by A No Show. As an action, your opponent discards 6 cards. As a reversal, reverse any non-unique non-Superstar-specific card and he overturns cards until he overturns 2 reversal cards.

Can only be played after a successfully played card or if you reverse a card to end your opponent's last turn and this is the first card played on your turn. Draw 2 cards and when this card is in your Ring area, your Mid-match cards with the word "Shoot" in the title have the added text of "the maximum number of Mid-match cards you may have in your Ring area is increased by 1".

When played, you may remove up to 2 reversals in your Ring from the game, this card is -4F and reversals to it are +4F for each card removed. Shuffle up to 5 cards from your Ringside into your Arsenal and draw up to 2 cards, and then put up to 1 maneuver from your Ringside into your hand.

When played from your hand, reverse any non-unique maneuver and end your opponent's turn. You may overturn up to 10 cards and then shuffle the same number of your cards that have been removed from the game into your Arsenal.

overturn 4 cards, and put up to 4 non-unique maneuvers from your ringside pile into your hand. when this card is in your ring area, if you successfully play a maneuver listed on the card title Back to Basics, your opponents discard 1 reversal card from his hand, if he does not, shuffle 2 cards from your ringside pile into your arsenal

When successful and you have fewer Hand cards than your opponent, choose 1: Draw cards until you have greater Hand cards, or he discards until he has fewer Hand cards. When successful and you have equal or greater Hand cards, shuffle Ringside cards into your Arsenal equal to the number of cards in your hand.

Can only be played after a successfully played Action card. End your opponent's turn. Your opponent's Reversal cards to the first card played on your next turn are +8F.

As a reversal, reverse any Strike maneuver and end your opponent's turn.

as a maneuver, it is -2F for every reversal card in your ring area, and cannot be reversed from your opponent's hand. As an action, if you have more reversal cards in your ring area than your opponents, draw 1 card for every 2 reversal cards in your ring area. as a reversal, can only be played if you have fewer reversal card in your ring area than your opponent, completely reverse any unique card and end your opponent's turn