
Can only be played after a successfully played maneuver; blank that maneuver's text and damage and end your opponent's turn. Shuffle up to 5 cards removed from the game into your Arsenal. When this card is in your Ring, do not discard for No Sell Maneuver.

Put up to 2 of your cards removed from the game that are not non-hybrid reversals on the bottom of your Arsenal, and your opponent discards 2 cards.

As a maneuver, can only be played after a successfully played card or if you reversed a card to end your opponent's turn and this is the first card played on your turn. When played after Throw Into the Corner Turnbuckle, he cannot play reversals to this card. As a reversal, reverse any Strike or High Risk maneuver.

Can only be played after a successfully played 5D or greater maneuver, or after the card title Throw Into the Corner Turnbuckle When successfully played you may search your arsenal for 1 non-unique non-reversal card, reveal it to your opponents, put it into your hand and shuffle your arsenal.

During your turn, when you use your ability, you may hide this card and instead search your arsenal for any maneuver card, put it into your hand and shuffle your arsenal.

Can only be played after a successfully played 4D or greater maneuver. When successfully played, your opponent discards his hand.

As a maneuver, when played as a Counter, can only be reversed by D:0 cards from hand, or from Arsenal. As a reversal, reverse any Strike or card played after a Set-up card.

Can only be played after a successfully played maneuver. Cannot be reversed. When successfully played, you may search your Arsenal and Ringside pile for the card titled ...Walk It Dry, reveal it to your opponent, put it into your hand, and shuffle your Arsenal.

This card is -6F when played after a card with the word "kick" in the title.

This card is -#F, where # is your opponent's Fortitude Rating. Reverse any non-Superstar-specific non-maneuver card. He cannot play non-Superstar-specific non-maneuver cards during his next turn.