Filtros / Filters

Pre-match Event : Dance, Coach, Dance!

When this card is in your Ring area, your non-unique cards with the Raw logo are -#F, where # is equal to the number of cards with the Raw logo in your Ring area.

Mid-match Action : Dancing Finale

When you are about to lose the game, you may put this card from your Backlash or Ringside into your Ring, discard 2 cards, shuffle up to 10 cards from your Ringside into your Arsenal, draw 2 cards, and end the current turn. When you are Too Cool, discard 1 less card for your Ability.

Pre-match Event : Dare to Take a Challenge

At the end of the Pre-match phase, you may discard 1 card and then your opponent discards 2 cards. Then he may discard 1 card and you discard 2 cards. Repeat this until you or your opponent stops.

Action + Action : DDP Yoga

Overturn 2 cards, put up to 1 card from your Ringside into your hand, and put up to 1 of your cards removed from the game on the bottom of your Arsenal. When you are DDP, you may triple those numbers.

Grapple : DDT

When successfully played, overturn 1 card and your opponent discards 2 cards.

Grapple : DDT (TB)

When successfully played, your opponent discards 2 cards.

Strike : Dean's Rebound Lariat

When played from hand, this card is -10F and +1 Stun Value. When your maneuver is unsuccessful, you may immediately play this card. When you have lower Fortitude or fewer cards in hand, this card cannot be reversed from hand or Backlash by non-Unique cards.

Grapple / Reversal: High Risk : Death Valley Driver

As a maneuver, this card is -5F. As a reversal, reverse any High Risk maneuver and end your opponent's turn.

Mid-match Action : Debilitating Injury: Arm/Elbow

Can only be played if the last two cards you played this turn were 4D or greater maneuvers, make note of opponent this card is played against. When this card is in your Ring Area, if opponent's Fortitude Rating is less than yours, all of his maneuver card effect text is considered blank when played.

Mid-match Action : Debilitating Injury: Concussion

Can only be played if the last two cards you played this turn have a Stun Value, make note of opponent this card is played against. Opponent must discard 4 random cards. When this card is in your Ring area, your opponent must randomly discard 1 card at the start of each of his turns.